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Haytham tracker

May 12, 2013 at 3:29 PM
Hello Adrian
What data and in what form I need to be able to import into the OGAMA analysis from capture Haytham gaze tracker// /1. _
  1. _
Jun 5, 2013 at 7:57 PM
Hi, I had no time to look at the haytham yet. Looks promising.
If you just want to import recorded eyetracking data, you need timestamp, gazex, gazy data, separated by commas, each sample one line. The gaze data should be in pixels relative to the screen you are looking during the experiment. Then use the import assistant in the database module of ogama.
If you want haytham to be used as a recording device from within ogama itself like the itu gazetracker, you would have to write a interface for it.
Apr 11, 2014 at 9:54 PM
Same answer here:
The haytham tracker is included in changeset cf9745023f85, will be released with Version 4.5.
Apr 12, 2014 at 6:38 AM
Edited Apr 12, 2014 at 3:56 PM
Great news Adrian!
You plan to ask for assistance on changes Diako ?

Much as possible to include in the new release of this pattern:

Thank you!

P.S. change /changeset cf9745023f85/ in the code is compiled into a binary file? Or do I have to do a compilation of himself?
Apr 14, 2014 at 10:31 AM
I sent diako a patch of the changes I made, see if he will integrate it in the trunk.
The pupil/labs project will not be included.
And yes, you would have to compile the binary yourself (recommend to build the installer).
May 9, 2014 at 10:38 AM
Hello Adrian!
I did check the beta version 4.5 Haytham

There are 2 problems:
  1. The remote mode.
    if I choose to record the desktop, the video file is stored in its own folder / Ogham /, but not displayed on the replay - black screen. Message Windows - The parameter is incorrect.
  2. Mobile mode.
    Not output calibration scene camera inside interface OGAMA.
    thank you
May 14, 2014 at 2:03 PM
remote tracking mode problem - solved/ I chose not to correct screen resolution settings/ not supported by the encoder/
May 20, 2014 at 8:21 PM
Hi Sergey,
I think the mobile mode of haytham is not suitable for ogama. It is designed for slide show design so why should it be able to record headmounted device situations. It would/could just give you a scene video with a gaze overlay, without any analysis options. Adding this feature would be too much effort for this output...
Regards, Adrian
Jun 1, 2014 at 3:07 PM
__Hi Adrian!
I got a problem
In mode capture desktop, as overlays and 3D games are not recorded - a black screen! In version 4.2 and 4.3. everything worked.
What to do?
Sergei !
Jun 1, 2014 at 9:22 PM
HI Sergey,
does the following filter captures your overlays and DirectX windows?
Are you sure you didn´t changed anything else on your System... account, rights, etc. cause I did not change anything on the capture files, so i´m wondering why it had worked in 4.2 and 4.3.
Does it work on your current machine, when using the older ogama Versions?
Are you using the 64bit Version, 4.5?